BlackBerry X: Initial Thoughts

BlackBerry X contains some nice new features and eye candy. I don’t think it’ll be enough to save the company and platform, but it is much better than the menu-driven version it will replace.

The Jungle, Part 6: Navigation Controllers and Stacks

UINavigationController handles a stack of views, which are presented in a pre-determined order. You push a view to make it visible, and pop it off to go back.

Extension: Rotation

Not all apps support or need rotation, but it can add an extra dimension. There’s an easy way to do it, but it might not be perfect. For more complex views, you can manually perform the rotation.

Extension: Advanced Tables

iOS tables have a lot more to offer. In this post we explore some of the more common features.

The Jungle, Part 5: Table Views and Nav Controllers

Tabe views and nav controllers work hand-in-hand and form a fundamental part of the iOS SDK.

The Jungle, Part 4: Automatic Reference Counting

ARC is a new technology introduced at WWDC 2011 that greatly simplifies memory management tasks.

The Jungle, Part 3: Flipping and Tab Bars

Tab bar controllers allow you to switch between different “modes” of an app.

The Jungle, Part 2: More UI Elements

This week we’re going to continue from Part 1 and explore additional UI elements. Before we begin though, a bit of (old) news—iOS 5.0 was released on Wednesday, and with it Xcode 4.2. As such, from now on I will be working with Xcode 4.2 and the 5.0 SDK. Once we get the basics down [...]

The Jungle, Part 1: Basic UI Elements

Today we begin a demo app that works through many of the UIKit elements and how to use them. We begin by discussing fundamentals and using buttons, labels, and text fields.

IceFall!

My friend came to me a few weeks ago with a game concept. I was glad to help him build it up, and now IceFall is live in the App Store. Check it out!

http://app.net/icefall

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